This (among other things) means you don't need to ask to include the mod in a CurseForge Modpack and that by contributing code it explicitly gets the same license as the repository. Keep in mind that Githubs TOS and Overwolfs TOS apply at their respective places. (For example: Modpacks(that are not hosted on CurseForge), "Clients", mod hosting sites). You have to contact the author to get permission for redistribution. This license does not allow others to distribute the software/derivative works(in source or binary form). This project is licensed under tr7zw Protective License. 1636 model 662878 model:block 253091 model:wolf 138033 model:creeper 131763 model:item:diamondsword 115074 model:enderman 111331 model:villager 102986 model:zombie 72563 model:item:chestplatecloth 61502 model:skeleton 58776 model:ocelot 58519 model:irongolen 56372 model:cow 285 model skin 90 model alex 83 model girl 77 model minecraft 76 model. Since this mod is purely visual and fully clientside, it doesn't have to be installed on servers and works everywhere! Dependencies Also supports transparent parts on things like glasses! Just keep in mind that the outer skin layer is slightly bigger than the main player model, so the cubes will not line up perfectly with the skin. Will automatically switch to the vanilla 2d rendering when players are further away than 12 blocks in order to increase the framerate. Replaces the usually flat second layer of player skins with a 3d modeled version.
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